Pikmin 3

Sandbelching Meerslug: Difference between revisions

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(Strategy)
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SandbelchingMeerslug-Pikmin3.jpg|The Sandbelching Meerslug seen from a different angle.
SandbelchingMeerslug-Pikmin3.jpg|The Sandbelching Meerslug seen from a different angle.
FerretPhone.jpg|The phone the Meerslug drops being analysed by Drake. Notice the ferret wallpaper.
FerretPhone.jpg|The phone the Meerslug drops being analysed by Drake. Notice the ferret wallpaper.
zlCfzREQQDEyNgDBPm.jpg|The Sanbelching Meerslug forced above ground and immobilized
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Revision as of 03:36, July 29, 2013

Sandbelching Meerslug
A Sandbelching Meerslug from the E3 2013 version of Pikmin 3.
Appears in Pikmin 3
Scientific name Unknown
Family Unknown
Areas Tropical Wilds
Mission Mode Collect Treasure! stages None
Mission Mode Battle Enemies! stages None
Side Story days None
Bingo Battle stages None
Attacks Shoots rocks

Eats Pikmin

The Sandbelching Meerslug is a boss in Pikmin 3 and the third major boss encountered in Story Mode. It has a light brown, amphibian-like body resembling that of a lamprey eel, with very small eyes, thick purple lips and two rows of large, sharp teeth. Further down its body, it gets wider and harbors spike-like protrusions.

Strategy

Upon attempting to dig out the cell phone in the middle of the arena, the boss appears from beneath the sand to attack the captains and the Pikmin. It tunnels beneath the side, causing waves of sand to ungulate across the surface which signifies its location. It will try to consume Pikmin by creating a vortex that sucks in Pikmin. When it emerges from the ground, it attacks by spitting large clumps of wet sand to attack its prey, hence its name. If Pikmin are hit by the clumps of sand, they will be buried back in the ground. It also behaves very much like a real-life Ant Lion, as it can create a pit of sand that's used to trap nearby Pikmin with its mouth at the very center of the pit.

After removing half of its HP, the holes it creates have walls, meaning the Pikmin can no longer escape.

It is possible to immobilise the enemy by overwhelming it with Pikmin. This causes it to shoot out of the ground and lie on the floor for short while, leaving it more vulnerable to attacks.

In the area, there is also access to bomb rocks on the higher edges which, if used when the enemy is immobilised, gives you an almost guaranteed shot at dealing massive damage. They can also be thrown into the creatures mouth whilst it is creating a vortex to cause damage and make it jump out of the sand.

Upon defeat, it expels another cellphone, though more modern than the one dropped by the Armored Mawdad, and a relatively small watermelon, which bursts into smaller pieces after being expelled.

Gallery

Trivia

  • The design and behaviour might be a reference to several sci-fi monsters. For example: when forming a hole with its open mouth at the bottom, it resembles the Sarlacc Pit from Return of the Jedi. The overall idea of a wormlike creature living inside sand might also be inspired by Dune's Sandworms.


The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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