Fiery Dweevil: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
m (category is auto-added through infobox)
("no man's a jester playing Shakespeare 'round your throne room floor. While the jugglers act is danced upon the crown that you once wore.")
Line 1: Line 1:
{{Infobox enemy
{{Infobox enemy
|image=37fierydweevil.png‎
|image     = 37fierydweevil.png‎
|size=270px
|size     = 270px
|name=Mandarachnia napalmens
|name     = Mandarachnia napalmens
|family=Dweevil
|family     = Dweevil
|areas=None
|areas     = None
|underground=[[Subterranean Complex]], [[Bulblax Kingdom]], [[Citadel of Spiders]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]]
|underground     = [[Subterranean Complex]], [[Bulblax Kingdom]], [[Citadel of Spiders]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]]
|weight=3
|weight     = 3
|weight1=
|max_pikmin     = 6
|max_pikmin=6
|seeds     =  
|max_pikmin1=
|value     = 2
|seeds=
|attacks     = Blows fire
|value=2
|vitality    = 150
|attacks=Blows fire}}
}}


The '''Fiery Dweevil''' is an enemy in Pikmin 2. Dweevils like to pick up treasures and defeated enemies and put them on their bodies. When there is something on their body, they can't be damaged by Pikmin or pilots until the body or treasure is taken off. To take off the body, you just have to throw Pikmin on the Dweevil's body or punch it many times. It is a red dweevil that, when agitated by attacks, will release searing flames that will set your Pikmin on fire. This makes [[Red Pikmin]] the best choice in battle. Also since [[Purple Pikmin]] can stun any small Dweevil, they will also work well.
The '''Fiery Dweevil''' is an enemy in Pikmin 2. Dweevils like to pick up treasures and defeated enemies and put them on their bodies. When there is something on their body, they can't be damaged by Pikmin or pilots until the body or treasure is taken off. To take off the body, you just have to throw Pikmin on the Dweevil's body or punch it many times. It is a red dweevil that, when agitated by attacks, will release searing flames that will set your Pikmin on fire. This makes [[Red Pikmin]] the best choice in battle. Also since [[Purple Pikmin]] can stun any small Dweevil, they will also work well.

Revision as of 21:14, November 26, 2009

Fiery Dweevil
File:37fierydweevil.png
Appears in N/A
Scientific name Mandarachnia napalmens
Family Dweevil
Areas None
Attacks Blows fire

The Fiery Dweevil is an enemy in Pikmin 2. Dweevils like to pick up treasures and defeated enemies and put them on their bodies. When there is something on their body, they can't be damaged by Pikmin or pilots until the body or treasure is taken off. To take off the body, you just have to throw Pikmin on the Dweevil's body or punch it many times. It is a red dweevil that, when agitated by attacks, will release searing flames that will set your Pikmin on fire. This makes Red Pikmin the best choice in battle. Also since Purple Pikmin can stun any small Dweevil, they will also work well.

{{notes:enemy/{{{2}}}|block=y}}

How to Kill

Artwork of a Fiery Dweevil.
A Fiery Dweevil.

Pikmin

Attack it with reds. If you don't have Red Pikmin, it's probably better to kill it with your captains. Purples also work as they have a hundred percent chance of stunning any small Dweevil.

Captains

Run up to it and attack it until you see it glowing, if you have the Scorch Guard, keep attacking, if not, run away before it attacks, then run back when the flames extinguish and repeat the assault.