Man-at-Legs: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 12: Line 12:
|seeds=
|seeds=
|value=
|value=
|attacks=Fires explosive projectiles}}
|attacks=Fires explosive projectiles
|vitality=2800}}


The '''Man-at-legs''' is a member of the Arachnorb family, and first appeared as a boss in [[Pikmin 2]]. Unlike the two other Arachnorbs, it is a bio-mechanical creature and has very spindly legs and almost no feet, making its battle strategy different. Its interior appears to be filaments of biological matter that stretch to allow its gun to fold out. It moves around quickly, and stops only to use its machine gun-like weapon to attack, usually when you have agitated it with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. Unfortunately, the blasts come very quickly, so the laser is not of much use when avoiding the enemy. These enemies, thankfully, are usually found in arenas that have raised ground that can be used as shields against the blasts. When it dies, it explodes; this is quite different from its relatives. When it explodes it releases the [[Stellar Orb]]. As a side note, this enemy cannot be [[ultra-bitter spray|petrified]] while it is dormant.
The '''Man-at-legs''' is a member of the Arachnorb family, and first appeared as a boss in [[Pikmin 2]]. Unlike the two other Arachnorbs, it is a bio-mechanical creature and has very spindly legs and almost no feet, making its battle strategy different. Its interior appears to be filaments of biological matter that stretch to allow its gun to fold out. It moves around quickly, and stops only to use its machine gun-like weapon to attack, usually when you have agitated it with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. Unfortunately, the blasts come very quickly, so the laser is not of much use when avoiding the enemy. These enemies, thankfully, are usually found in arenas that have raised ground that can be used as shields against the blasts. When it dies, it explodes; this is quite different from its relatives. When it explodes it releases the [[Stellar Orb]]. As a side note, this enemy cannot be [[ultra-bitter spray|petrified]] while it is dormant.

Revision as of 21:06, January 11, 2010

Man-at-Legs
File:76man-at-legs.png
Appears in N/A
Scientific name Pseudoarachnia navaronia
Family Arachnorb
Areas None
Attacks Fires explosive projectiles

The Man-at-legs is a member of the Arachnorb family, and first appeared as a boss in Pikmin 2. Unlike the two other Arachnorbs, it is a bio-mechanical creature and has very spindly legs and almost no feet, making its battle strategy different. Its interior appears to be filaments of biological matter that stretch to allow its gun to fold out. It moves around quickly, and stops only to use its machine gun-like weapon to attack, usually when you have agitated it with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. Unfortunately, the blasts come very quickly, so the laser is not of much use when avoiding the enemy. These enemies, thankfully, are usually found in arenas that have raised ground that can be used as shields against the blasts. When it dies, it explodes; this is quite different from its relatives. When it explodes it releases the Stellar Orb. As a side note, this enemy cannot be petrified while it is dormant.

It is only found on the last (9) sub-level of the Subterranean Complex, Sublevel 13 of the Hole of Heroes, or Sub-level 2 in the Secret Testing Range in Challenge Mode.

The name is a pun on "man at arms", a professional soldier during the Middle Ages.

Strategies for Success

Artwork of a Man-at-Legs.
A Man-At-Legs preparing to fire its cannon.
  1. When the creature has fully risen from the ground and starts aiming, the player should run for cover behind an object. Once it starts walking around, it should be chased. It is most easily attacked when it stands still and lowers its head. When it shakes the Pikmin attacking it off in a fury, the player should hide again, and repeat the cycle.
  2. A large mob of Purple Pikmin thrown at this enemy while it lays dormant in the ground should drop its health to a substantial fraction. Once it has risen fully, the first or third strategy should be used.
  3. The creature is attacked until it has stood up all the way, and at that point it is petrified. As soon as the spray wears off, it should be petrified again. However, occasionally the Man-at-Legs will exit the stun and start shooting immediately, without the aiming laser.
  • Unfortunately, the player faces the Man-At-Legs in a watery area two out of three times, leaving the aforementioned strategy of Purple Pikmin useless. In such circumstances it is best to attempt the "Hit and Run" technique of number one.

{{notes:enemy/{{{2}}}|block=y}}

Trivia

  • The Man-at-Legs scientific name comes from the Greek word pseudo meaning false/fake and arachnia derived form arachnids, the scientific name for spiders. Pseudoarachnia therefor means 'False Spider'.