Toady Bloyster: Difference between revisions

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Toady Bloysters are slug-like creatures within the Mollusking family. They creep along the ground in search of food, and upon discovering Pikmin, they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a Captain has at their disposal, should they be careless enough to allow the Bloyster the chance.
Toady Bloysters are slug-like creatures within the [[Mollusking]] family. They creep along the ground in search of food, and upon discovering Pikmin, they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a Captain has at their disposal, should they be careless enough to allow the Bloyster the chance.


The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with Purple Pikmin. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is recommended if a Captain's Pikmin count is especially low, or if a Captain wishes to minimize any chances for casualties.  
The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is recommended if a Captain's Pikmin count is especially low, or if a Captain wishes to minimize any chances for casualties.  
[[Image:Toadybloyster.jpg|left|170px|thumb|Concept Art]]
[[Image:Toadybloyster.jpg|left|170px|thumb|Concept Art]]
A single Toady Bloyster spawns in the Perplexing pool, and tends to rove around the shallows near the entrance to the Shower Room. When defeated, it typically drops two 10-Pellets in addition to the gill-like organ on its back, which is worth 25 Pikmin at any onion. Entering any of the caves in the level will trigger a respawn, making this Bloyster a very low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated.
A single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it typically drops two [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any onion. Entering any of the caves in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated.


In Challenge Mode, Toady Bloysters can be found in slightly larger numbers in the Giant's Bath.
In [[Challenge Mode]], Toady Bloysters can be found in slightly larger numbers in the [[The Giant's Bath|Giant's Bath]].


{{notes|enemy}}
{{notes|enemy}}

Revision as of 01:31, March 3, 2008

Toady Bloyster
42toadybloyster.png
Appears in N/A
Scientific name Molluschid minionicus
Family Mollusking
Areas Perplexing Pool
Attacks Eats Pikmin


Toady Bloysters are slug-like creatures within the Mollusking family. They creep along the ground in search of food, and upon discovering Pikmin, they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a Captain has at their disposal, should they be careless enough to allow the Bloyster the chance.

The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with Purple Pikmin. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is recommended if a Captain's Pikmin count is especially low, or if a Captain wishes to minimize any chances for casualties.

Artwork of a Toady Bloyster.
Concept Art

A single Toady Bloyster spawns in the Perplexing Pool, and tends to rove around the shallows near the entrance to the Shower Room. When defeated, it typically drops two 10-Pellets in addition to the gill-like organ on its back, which is worth 25 Pikmin at any onion. Entering any of the caves in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated.

In Challenge Mode, Toady Bloysters can be found in slightly larger numbers in the Giant's Bath.

{{notes:enemy/{{{2}}}|block=y}}