The Doodlebug is an enemy in Pikmin 2. It has the same morphology of the Iridescent Flint Beetle, except it is coated with dirt and has small flies hovering around it, giving it a more repugnant appearance. However, it is actually in the Flint Bug family, not the Flint Beetle family. They, like Iridescent Glint Beetles, drop spray – Ultra-Bitter Spray; in Challenge Mode, they sometimes drop treasure. They are never seen above ground. When Doodlebugs move, they release flatulence and leave noxious clouds of poisonous gas wherever they were, thus subjecting nearby Pikmin to hazardous poison. Therefore, White Pikmin are ideal for killing these creatures.
Sublevel 1 of the Frontier Cavern holds the largest number of Doodlebugs together: three.
Notes
Olimar's notes
“While life-forms that excrete foul musks to warn of danger are not rare, the doodlebug is the only species known to release flatulence when active above ground. Interestingly enough, since it is merely releasing the gas created by decay of the contents of the creature's intestines, it does not have a special musk-producing organ. This means the creature is in fact merely flatulating. Spectral analysis of the rank gas indicates it contains not only methane, but hydrogen sulfide as well, making the flatulence a Grade XIII biohazard.”
Louie's notes
“Looking for a flavor that will surprise and delight your guests? This beast's aroma may surprise your guests, but it won't be delightful!”
Technical information
Pikmin 2 technical information (?)
|
Internal name
|
fart
|
Global properties (List)
|
ID
|
Japanese comment
|
Property
|
Value
|
s000
|
friction(not used)
|
Friction
|
0.5
|
s001
|
wallReflection
|
Unknown (wall bounce speed multiplier?)
|
0.5
|
s002
|
faceDirAdjust
|
Unknown
|
0.25
|
s003
|
accel
|
Acceleration
|
0.15
|
s004
|
bounceFactor
|
Unknown (bounce when it hits the ground?)
|
0.3
|
fp00
|
ライフ
|
HP
|
1500
|
fp01
|
マップとの当り
|
Unknown (related to slopes)
|
10
|
fp02
|
ダメージスケールXZ
|
Horizontal damage scale
|
0
|
fp03
|
ダメージスケールY
|
Vertical damage scale
|
0
|
fp04
|
ダメージフレーム
|
Damage scale duration
|
0
|
fp05
|
質量
|
Unknown (weight?)
|
0.01
|
fp06
|
速度
|
Move speed
|
200
|
fp08
|
回転速度率
|
Rotation acceleration
|
0.4
|
fp09
|
テリトリー
|
Territory radius
|
1
|
fp10
|
ホーム範囲
|
"Home" radius
|
1
|
fp11
|
プライベート距離
|
"Private" radius
|
0
|
fp12
|
視界距離
|
Sight radius
|
50
|
fp13
|
視界角度
|
FOV
|
180
|
fp14
|
探索距離
|
Unknown (exploration radius?)
|
0
|
fp15
|
探索角度
|
Unknown (exploration angle?)
|
0
|
fp16
|
振り払い率
|
Successful shake rate
|
0
|
fp17
|
振り払い力
|
Shake knockback
|
0
|
fp18
|
振り払いダメージ
|
Shake damage
|
0
|
fp19
|
振り払い範囲
|
Shake range
|
0
|
fp20
|
攻撃可能範囲
|
Unknown (shock attack max range?)
|
50
|
fp21
|
攻撃可能角度
|
Unknown (shock attack max angle?)
|
0
|
fp22
|
攻撃ヒット範囲
|
Unknown (attack hit range?)
|
20
|
fp23
|
攻撃ヒット角度
|
Unknown (attack hit angle?)
|
0
|
fp24
|
攻撃力
|
Attack damage
|
0
|
fp25
|
視界高
|
Unknown (height visibility?)
|
50
|
fp26
|
探索高
|
Unknown (exploration height?)
|
0
|
fp27
|
ライフの高さ
|
HP wheel height
|
50
|
fp28
|
回転最大速度
|
Rotation speed
|
360
|
fp29
|
警戒時間
|
Unknown (warning time?)
|
0
|
fp30
|
警戒ライフ
|
Unknown
|
0
|
fp31
|
ライフ回復率
|
Regeneration rate
|
0.00001
|
fp32
|
LOD半径
|
Off-camera radius
|
40
|
fp33
|
マップとのあたりポリゴンの選定
|
Collision processing radius
|
20
|
fp34
|
ピクミンとのあたり
|
Pikmin damage radius
|
10
|
fp35
|
石化時間
|
Petrification duration
|
1
|
fp36
|
ヒップドロップダメージ
|
Purple Pikmin drop damage
|
50
|
fp37
|
地震気絶確立
|
Purple Pikmin stun chance
|
0.3 (30%)
|
fp38
|
地震気絶時間
|
Purple Pikmin stun time
|
5
|
ip01
|
振り払い打撃A
|
Shake mode 1 – hit count
|
0
|
ip02
|
振り払い張付1
|
Shake mode 1 – Pikmin requirement
|
0
|
ip03
|
振り払い打撃B
|
Shake mode 2 – hit count
|
0
|
ip04
|
振り払い張付2
|
Shake mode 2 – Pikmin requirement
|
0
|
ip05
|
振り払い打撃C
|
Shake mode 3 – hit count
|
0
|
ip06
|
振り払い張付3
|
Shake mode 3 – Pikmin requirement
|
0
|
ip07
|
振り払い打撃D
|
Shake mode 4 – hit count
|
0
|
Specific properties
|
ID
|
Japanese comment
|
Property
|
Value
|
fp01
|
出現時間(Min)
|
Min time spent out of the ground
|
15
|
fp02
|
出現時間(Max)
|
Max time spent out of the ground
|
30
|
fp10
|
移動時間(Min)
|
Min time spent walking
|
0.3
|
fp11
|
移動時間(Max)
|
Max time spent walking
|
0.7
|
fp20
|
停止時間(Min)
|
Min time spent stopped
|
1
|
fp21
|
停止時間(Max)
|
Max time spent stopped
|
3
|
fp30
|
向き変え角度
|
Max angle change between walks
|
90
|
fp40
|
スケール
|
Scale
|
0.7
|
Gallery
Artwork of a Doodlbebug from Pikmin 2.