Pikmin (game) icon.png

Puffstool: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 2: Line 2:
|pikmin=y
|pikmin=y
|image=Puffstool(PikminNPC).jpg
|image=Puffstool(PikminNPC).jpg
|size=200px
|size=304px
|technical=Red Sporovid
|technical=Red Sporovid
|name=Aspergilla podronis <!--This is found in the guidebook.-->
|name=Aspergilla podronis
|family=Sporovid
|family=Sporovid
|areas=[[The Forest Navel]]
|areas=[[The Forest Navel]]
|attacks=Possesses Pikmin (turns them against you)
|challenge=[[The Distant Spring]]
|attacks=Possesses Pikmin
|weight=10
|weight=10
|max_pikmin=20
|max_pikmin=20
|seeds=30
|seeds=30
|vitality=2,345
|vitality=2500
|challenge = [[The Distant Spring]]}}
}}


The '''Puffstool''' is a [[boss]] in ''[[Pikmin (game)|Pikmin]]'' that appears to be a huge type of walking fungus. It has twin antennae , a red-capped mushroom head, and a tender yellow torso which is vulnerable to swarming. Only minimal details of the creature's biology of the game are supplied. The Puffstool is one of the enemies with which the [[crushing glitch]] happens fairly regularly, with the frequency increased in the [[New Play Control! Pikmin|Wii version of the game]].
The '''Puffstool''' is an enemy in ''[[Pikmin (game)|Pikmin]]'' that appears to be a huge walking fungus, strongly resembling a red-capped bolete. It has twin antennae, a red-capped mushroom head and a tender yellow torso which is vulnerable to swarming. Only minimal details of the creature's biology of the game are supplied. The Puffstool is one of the enemies with which the [[crushing glitch]] happens fairly regularly; the frequency increased in the [[New Play Control! Pikmin|Wii version of the game]].


The Puffstool will try to run when swarmed, but its legs are clearly not made for sprinting and it trips easily, landing on its head with feet in the air. Since the cap is invulnerable to attack, [[Pikmin (species)|Pikmin]] should be thrown onto its under-section once it is on the ground. After a few seconds, the Puffstool will right itself up and blow out a purplish cloud of spores which cause a strange change in nearby Pikmin, which the Puffstool acts as a [[Captain]] for. Affected Pikmin turn into [[Mushroom Pikmin]], which are purple and have small brown mushroom caps on their stalks.
The Puffstool will try to run when attacked, but its legs are clearly not made for sprinting and it trips easily, landing on its head with feet in the air. Since the cap is invulnerable to attack, [[Pikmin family|Pikmin]] must be thrown onto its undersection once it's on the ground. After a few seconds, the Puffstool will right itself up and blow out a purplish cloud of spores which cause a strange change in nearby Pikmin, which the Puffstool acts as a [[Leader|Captain]] for (using its antennae to command). Affected Pikmin turn purple and grow small brown mushroom caps on their stalks. These Pikmin are known as [[Mushroom Pikmin]].
 
{{Notes|reel=y|voyage=y}}


==Strategy==
==Strategy==
The best way to kill a Puffstool is to bring a large amount of Pikmin (anywhere from 40-60, though the more Pikmin the better). Bring the Pikmin down into its lair and either swarm it, or get the Puffstool to chase you, both of which should cause it to trip. Once it falls over, throw as many Pikmin as you can. Do not stop throwing Pikmin until it dies. You can usually kill it without it releasing any spores, but if it does manage to get back up, run away with all your Pikmin so they are not affected. Repeat the cycle again if nessecary. Usually you only need to do it once, but sometimes twice. Overall, the Puffstool is not too hard to defeat.
Mushroom Pikmin will attack [[Captain Olimar]] and any unaffected Pikmin. The effect will wear off in a short time, but more instantaneous remedies can also be used. Tossing a single Pikmin next to a Mushroom Pikmin will result in a small scuffle between the two, after which the enslaved Pikmin is knocked back to its senses and rejoins Olimar's army; using more Pikmin than necessary will more than likely kill the creature, counting towards the total number of Pikmin lost. A much safer strategy is attract the attention of multiple Mushroom Pikmin with your captain, then shake them off when they attack, instantly curing them without the risk of killing them. One can also get rid of the mushroom effect by killing the Puffstool or throwing them into water.


Alternatively, if you have some time on your hands, you can attack it without the help of any pikmin. By just punching it, you can slowly kill it, and since its spores have no effect on you, there is no harm done, and your pikmin are safe.
To quickly dispatch the Puffstool, the player should bring about 80 [[Red Pikmin]] into its arena. First swarm its legs with about 30 Pikmin. It will try to run away, but flip over, legs flailing. It will also crush most of those underneath, but in this state it can be killed by throwing all remaining Pikmin on top. It will die, and appear to deflate, leaving its cap, which can be carried by 10 Pikmin to their Onion.


==Notes==
To minimize the risk of losing Pikmin, it is recommended to attack only with the [[captain]]. Furthermore, the Puffstool has no attacks that could harm Olimar. Note, however, that this may consume a fair amount of time, and as the sporing habits of the Puffstool are fully predictable, having Pikmin turned into mushroom-Pikmin is usually not a problem for competent players.
To see Ship Log and Reel notes, see [[List of notes from Pikmin #Puffstool|here]].
===Guide Book===
''"Red Sporovids seem to have developed higher functions than other fungi, as evidenced by the protruding reproductive organs on their caps. These organs act much like a flower would on a normal plant. This species appears to be able to separate for a short time from the fungal colony to which it belongs. This occurs when the mushroom cap has reached a certain size and the spore sac is full. It will then sever its connection to the colony to walk around a limited area to spread the spores. This walking form can no longer absorb nutrients from the colony, but if the released spores contact another living creature, spore-encased fungal filaments will begin an explosive cycle of reproduction within the host, taking over its central nervous system. The host will be controlled by the Red Sporovid within its area of activity. Edible, considered a delicacy. Referred to as "punchstool" in some locales."''


==Locations==
==Locations==
[[Image:Pickymin2.jpg|thumb|150px|Some regular Pikmin and some [[Puffmin]] near a Puffstool in an early version of the game.]]
[[Image:Pickymin2.jpg|thumb|150px|Some regular Pikmin and some [[Mushroom Pikmin]] near a Puffstool in an early version of the game.]]
A single Puffstool can be found in [[The Forest Navel]], where it holds the [[Omega Stabilizer]]. Once defeated, its cap can be returned to an [[Onion]] where it will produce 30 Pikmin seeds. Two Puffstools can also be found in [[The Distant Spring]] in [[Challenge Mode (Pikmin 1)|Challenge Mode]]. According to the early screenshot to the right, a Puffstool would have appeared in [[The Forest of Hope]] on the plateau overlooking the small body of water where the trio of [[Burrowing Snagret]]s are in the final game.
A single Puffstool can be found in [[The Forest Navel]], where it holds the [[Omega Stabilizer]]. Once defeated, its cap can be returned to an [[Onion]] where it will produce 30 Pikmin seeds. Two Puffstools can also be found in [[The Distant Spring]] in [[Challenge Mode (Pikmin 1)|Challenge Mode]]. According to the early screenshot to the right, a Puffstool would have appeared in [[The Forest of Hope]] on the plateau overlooking the small body of water where the trio of [[Burrowing Snagret]]s are in the final game.


{{clear}}
{{clear}}
 
== Appearances in other games ==
==Appearances in other games==
[[Image:Puffstool Figurine.gif|thumb|''Minish Cap'' Puffstool sprite.]]
[[Image:Puffstool Figurine.gif|thumb|''Minish Cap'' Puffstool sprite.]]
:''See also: the [[w:c:zelda:puffstool|Puffstool]] article at [[w:c:zelda|Zeldapedia]]''
:''See also: the [[zelda:Puffstool|Puffstool]] article at [[zelda:|Zelda Wiki]]


In ''The Legend of Zelda: The Minish Cap'' for the Game Boy Advance, Puffstools are enemies that are encountered in a dungeon known as the Deepwood Shrine. If the player does not kill the Puffstools, they will leave clouds of gold spores everywhere, which must be disposed of with an item known as the 'gust jar'. Their appearance has been slightly altered. They now have eyes, a white ring around the cap of the mushroom, are taller, and have bigger feet. They are presumably about the same size as they are in Pikmin, in which Olimar's size makes them appear relatively much larger.
In ''[[zeldawiki:The_Legend_of_Zelda:_The_Minish_Cap|Legend Of Zelda: The Minish Cap]]'' for the Game Boy Advance, Puffstools are enemies that are encountered in a dungeon known as the [[zeldawiki:Deepwood_Shrine|Deepwood Shrine]]. If the player does not kill the Puffstools, they will leave clouds of gold spores everywhere, which must be disposed of with an item known as the 'gust jar'. Their appearance has been slightly altered. They now have eyes, a white ring around the cap of the mushroom, are taller, and have bigger feet. They are presumably about the same size as they are in Pikmin, in which Olimar's size makes them appear relatively much larger.


==Trivia==
== Trivia ==
*In the official guide book for the [[New Play Control! Pikmin]] game, The Puffstool's page states that its name is commonly pronounced incorrectly as "Punchstool" by [[Hocotate|Hocotatains]].
*In the official guide book for the ''[[New Play Control! Pikmin]]'' game, The Puffstool's page states that its name is commonly pronounced incorrectly as "Punchstool" by Hocotatains.
*If the player kills the Puffstool as it begins to get up, it will still do so and release its spores with its health indicating it is dead; a similar effect occurs when a [[Wollywog]] is defeated when jumping.
*If the player kills the Puffstool as it begins to get up, it will still do so and release its spores with its health indicating it is dead; a similar effect occurs when a [[Wollywog]] is defeated when jumping.
 
*Being one of the five enemies from the first game that do not reappear in the second game, the Puffstool seems to have been replaced by the [[Jellyfloat]]s, which have the same antennae and general body shape.
==Gallery==
*When it flips onto its cap, it makes the same sound as the [[Anode Beetle]] flipping over.
<gallery>
*Occasionally, if Pikmin are carrying the remains back to the [[Onion]] in [[The Forest Navel]], they will be unable to cross some of the [[bridge]]s that lead back to base, rendering the remains uncollectable.
Reel17_Puffstool.png|The Puffstool in the enemy reel.
Puffstool.jpeg
Puffmin.jpg|A possessed Pikmin.
</gallery>


==See Also==
==See Also==
*[[Puffstool Glitch]]
*[[Puffstool Glitch]]
 
<center>{{#ev:youtube|qOpGkxfOqWo}}</center>


{{Enemies}}
{{Enemies}}
[[Category:Pikmin 1 enemies]]
[[Category:Pikmin 1 enemies]]
[[Category:pikmin 1 only enemies]]
[[Category:Bosses]]
[[Category:The Forest Navel]]
[[Category:The Distant Spring]]
[[Category:Pikmin-Altering Enemies]]
[[Category:Fungi]]

Revision as of 03:18, December 8, 2012

Puffstool
File:Puffstool(PikminNPC).jpg
Appears in Pikmin
Scientific name Aspergilla podronis
Family Sporovid
Areas The Forest Navel
Challenge Mode stages The Distant Spring
Attacks Possesses Pikmin

The Puffstool is an enemy in Pikmin that appears to be a huge walking fungus, strongly resembling a red-capped bolete. It has twin antennae, a red-capped mushroom head and a tender yellow torso which is vulnerable to swarming. Only minimal details of the creature's biology of the game are supplied. The Puffstool is one of the enemies with which the crushing glitch happens fairly regularly; the frequency increased in the Wii version of the game.

The Puffstool will try to run when attacked, but its legs are clearly not made for sprinting and it trips easily, landing on its head with feet in the air. Since the cap is invulnerable to attack, Pikmin must be thrown onto its undersection once it's on the ground. After a few seconds, the Puffstool will right itself up and blow out a purplish cloud of spores which cause a strange change in nearby Pikmin, which the Puffstool acts as a Captain for (using its antennae to command). Affected Pikmin turn purple and grow small brown mushroom caps on their stalks. These Pikmin are known as Mushroom Pikmin.

Notes

Olimar's voyage log

This creature's cap is elastic, negating any Pikmin attacks. Attacking its lower torso works better, but the puffstool lets out spores that turn the Pikmin into mushrooms, which then attack me! They return to normal when shaken off.

Reel notes

Many consider this walking fungus a delicacy.

Strategy

Mushroom Pikmin will attack Captain Olimar and any unaffected Pikmin. The effect will wear off in a short time, but more instantaneous remedies can also be used. Tossing a single Pikmin next to a Mushroom Pikmin will result in a small scuffle between the two, after which the enslaved Pikmin is knocked back to its senses and rejoins Olimar's army; using more Pikmin than necessary will more than likely kill the creature, counting towards the total number of Pikmin lost. A much safer strategy is attract the attention of multiple Mushroom Pikmin with your captain, then shake them off when they attack, instantly curing them without the risk of killing them. One can also get rid of the mushroom effect by killing the Puffstool or throwing them into water.

To quickly dispatch the Puffstool, the player should bring about 80 Red Pikmin into its arena. First swarm its legs with about 30 Pikmin. It will try to run away, but flip over, legs flailing. It will also crush most of those underneath, but in this state it can be killed by throwing all remaining Pikmin on top. It will die, and appear to deflate, leaving its cap, which can be carried by 10 Pikmin to their Onion.

To minimize the risk of losing Pikmin, it is recommended to attack only with the captain. Furthermore, the Puffstool has no attacks that could harm Olimar. Note, however, that this may consume a fair amount of time, and as the sporing habits of the Puffstool are fully predictable, having Pikmin turned into mushroom-Pikmin is usually not a problem for competent players.

Locations

Some regular Pikmin and some Mushroom Pikmin near a Puffstool in an early version of the game.

A single Puffstool can be found in The Forest Navel, where it holds the Omega Stabilizer. Once defeated, its cap can be returned to an Onion where it will produce 30 Pikmin seeds. Two Puffstools can also be found in The Distant Spring in Challenge Mode. According to the early screenshot to the right, a Puffstool would have appeared in The Forest of Hope on the plateau overlooking the small body of water where the trio of Burrowing Snagrets are in the final game.

Appearances in other games

File:Puffstool Figurine.gif
Minish Cap Puffstool sprite.
See also: the Puffstool article at Zelda Wiki

In Legend Of Zelda: The Minish Cap for the Game Boy Advance, Puffstools are enemies that are encountered in a dungeon known as the Deepwood Shrine. If the player does not kill the Puffstools, they will leave clouds of gold spores everywhere, which must be disposed of with an item known as the 'gust jar'. Their appearance has been slightly altered. They now have eyes, a white ring around the cap of the mushroom, are taller, and have bigger feet. They are presumably about the same size as they are in Pikmin, in which Olimar's size makes them appear relatively much larger.

Trivia

  • In the official guide book for the New Play Control! Pikmin game, The Puffstool's page states that its name is commonly pronounced incorrectly as "Punchstool" by Hocotatains.
  • If the player kills the Puffstool as it begins to get up, it will still do so and release its spores with its health indicating it is dead; a similar effect occurs when a Wollywog is defeated when jumping.
  • Being one of the five enemies from the first game that do not reappear in the second game, the Puffstool seems to have been replaced by the Jellyfloats, which have the same antennae and general body shape.
  • When it flips onto its cap, it makes the same sound as the Anode Beetle flipping over.
  • Occasionally, if Pikmin are carrying the remains back to the Onion in The Forest Navel, they will be unable to cross some of the bridges that lead back to base, rendering the remains uncollectable.

See Also

{{#ev:youtube|qOpGkxfOqWo}}