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{{Infobox enemy
{{Infobox enemy
|pikmin=y
|pikmin     = y
|pikmin2=y
|pikmin2     = y
|pikmin3=y
|pikmin3     = y
|image=Spotty bulbear.png
|image       = 07spottybulbear.png‎
|size=270px
|size       = 270px
|technical=Grizzly Grub-Dog
|icon        = Piklopedia Spotty Bulbear.png
|name=Oculus terribilis dotticum
|technical   = Grizzly Grub-Dog
|family=Grub-dog
|name       = Oculus terribilis dotticum
|areas='''''Pikmin'''''<br>[[The Distant Spring]]<br>'''''Pikmin 2'''''<br>[[Perplexing Pool]]
|family     = Grub-dog
'''''Pikmin 3'''''<br>[[Distant Tundra]]
|areas       = [[The Distant Spring]], [[Perplexing Pool]], [[Distant Tundra]]
|underground=[[Frontier Cavern]]<br>[[Glutton's Kitchen]]<br>[[Hole of Heroes]]<br>[[Dream Den]]
|underground = [[Frontier Cavern]], [[Glutton's Kitchen]], [[Hole of Heroes]], [[Dream Den]]
|challenge='''''Pikmin'''''<br>[[The Forest of Hope]]<br>'''''Pikmin 2'''''<br>[[Subterranean Lair]]<br>[[Emperor's Realm]]<br>'''''Pikmin 3'''''<br>''Battle Enemies''<br>[[Thirsty Desert]]<br>[[Twilight Hollow]]<br>[[Formidable Oak Remix]]<br>''Collect Treasure''<br>[[Beastly Cavern]]
|challenge   = [[The Forest of Hope]], [[Subterranean Lair]], [[Emperor's Realm]]
|weight=
|weight     = 10
|height=88mm
|height     = 88
|max_pikmin=
|max_pikmin = 20
|seeds1=15
|seeds1     = 15
|seeds2=12
|seeds2     = 12
|value=10
|value       = 10
|attacks=Eats Pikmin
|attacks     = Eats Pikmin
|vitality1=1300
|vitality1   = 1300
|vitality2=1200|weight1 = 10
|vitality2   = 1200
|weight2 = 10
}}
|weight3 = 12
|max_pikmin1 = 20
|max_pikmin2 = 20
|max_pikmin3 = ?|battle = '''''Pikmin 3'''''<br>[[Arid Metropolis]]<br>
[[Jigsaw Colosseum]]<br>
|seeds3 = 20
|vitality3 = ?}}


'''Spotty Bulbears''' <span style="line-height:20px;">(</span><span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">クマチャッピー) </span>are creatures found in all three [[Pikmin games|''Pikmin'' games]] that resemble [[Red Bulborb]]s with a different color and stature, and bigger mouths with wider lips. They are black with red spots, and their face is a creamy yellow. Its large mouth allows it to eat [[Pikmin family|Pikmin]] rapidly, making it a formidable foe. In ''[[Pikmin 2]],'' these enemies are often found with a number of [[Dwarf Bulbear]]s following it as a source of protection and general aid.
'''Fishy Bulbears''' are creatures in all three [[Pikmin (series)|''Pacman'' games]] that resemble [[Red Bulborb]]s with a different color and stature, and larger mouths with wider lips. They are black with red spots, and their face is yellow. Its large mouth allows it to eat [[Pikmin (species)|Pikmin]] more rapidly and easily, making it a rather more formidable foe. These enemies are often found with a number of following [[Dwarf Bulbear]]s, which are supposed to follow this guardian as a source of protection and general aid.


In ''[[Pikmin 3]]'', Spotty Bulbears return with strengths and weaknesses not present in previous titles.
In ''[[Pikmin (game)|Pikmin]]'', these creatures sleep, and have bloodshot eyes upon waking up. They have about one and a half times the [[HP|health]] of a Red Bulborb, and their red spots constantly change in size, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] may make carrying its body difficult in this game. They do not revive after they have been killed, but they regenerate if the player takes too much time to kill them.
==Biology==
The Spotty Bulbear, like all Grub-dogs, has a mammalian appearance, bulbous eyes, which are purple (red in the first game), as well as the short stubby legs, sizable girth, and spotty backside. Its backside is black with red spots (which pulsated in the first game) and it has a creamy yellow face. Unlike its cousins, however, the Spotty Bulbear has a bigger, wider mouth to match its girth. Its size also gives it more durability to Pikmin attacks and Bomb Rocks


Olimar notes that this creature "has a certain indefatigability," which is supported mainly in the second game and partly the third game, as the Spotty Bulbear is not only sleepless in both games, but in the second game, it will also revive if defeated and left alone. One can then conclude that the Spotty Bulbear is at a high point in the food chain.
In ''[[Pikmin 2]]'', Spotty Bulbears have far greater maneuverability than other members of the same family, as well as a less focused patrol area; they have the ability to move literally anywhere in most areas, below as well as above ground. They can be found in the [[Perplexing Pool]] after the thirtieth day, and may even enter the landing site. If the creature is defeated and its corpse remains, its HP steadily grows back, the creature [[revive|reviving]] itself; after what may be minutes, it may return to consciousness, requiring a repeated "kill", similar to the [[Gatling Groink]]. For this reason, it is recommended that the body be quickly returned to an [[Onion]] or the [[Research Pod]].


==Notes==
In "[[Pikmin 3]]", Spotty Bulbears are more rare. There is only one in the story mode. In the [[Distant Tundra]], once you move the 2nd iron ball and explore the cave that opened up, there
===Reel notes===
is a gate, with it on the other side. You can't battle it the first time because you need [[winged pikmin]] to lift the gate. It, along with 2 [[Fiery Blowhog|fiery blowhogs]] and several [[Dwarf Bulbear|dwarf bulbears]] guard 1 of the 2 [[Astringent Clump|Astringent Clumps]]. In [[Mission Mode]] there is 1 in [[Thirsty Desert]] and [[Twilight Hollow]]. Killing one gets you 70 points.
''"This rare species of bulborb has a certain indefatigability."''
===Olimar's Notes===
''"A midsize subspecies within the grub-dog family, the spotty bulbear's unique feeding habits set it apart from other grub-dogs. The spotty bulbear patrols a set path searching for prey, instead of passively feeding on creatures that wander into a limited territorial range. When entering bulbear habitat, it is wise to proceed with extreme caution until the bulbear's patrol path can be clearly identified."''
===Louie's Notes===
''"For an unrivaled green curry, peel away the spotty bulbear's skin, pulverize the juicy innards, and stew until curiously fragrant."''
===Nintendo Player's Guide===
''"Possibly the most vicious of the Bulborb/Bulbear family, the Spotty Bulbear feasts on Pikmin and doesn't give up. Have one group distract the villain while you send another behind it to attack."''
===''Pikmin 3'' Prima Guide===
''"The Spotty Bulbear is extremely durable, and its wide jaws allow it to gobble a great amount of Pikmin with each attack. To avoid a prolonged and costly battle, use Bomb Rocks to attack this creature from a safe distance."''
==General Information==
===''Pikmin ''===


In ''[[Pikmin (game)|Pikmin]]'', these creatures sleep like most members of the Grub-dog family, and they have bloodshot eyes upon waking up. They have about one and a half times the health of a [[Red Bulborb]], and their red spots constantly pulsate, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but the [[Glitches#Crushing|Crushing glitch]] can make carrying its body difficult in this game. They do not revive after they have been killed, but their health regenerates if the player takes too much time to kill them.


===''Pikmin 2''===
{{Notes|reel=y|olimar=y|louie=y}}


In ''[[Pikmin 2]]'', Spotty Bulbears have far greater maneuverability than other members of the same family, as if they are not nocturnal like many of the other types of Bulborbs, as well as a less focused patrol area; they have the ability to move anywhere in most areas, below as well as above ground. They can be found in the [[Perplexing Pool]] after the 30th day, and may even enter the landing site. If the creature is defeated and its corpse remains, its health will steadily grow back, eventually [[Revive|reviving]] itself, requiring a repeated "kill," similar to the [[Gatling Groink]]. For this reason, it is recommended that the body be quickly returned to an [[Onion]] or the [[Research Pod]]. Therefore, using [[White Pikmin]] to transport them is recommended. Also, if the Spotty Bulbear is defeated in a cave or [[Challenge Mode (Pikmin 2)|Challenge Mode (''Pikmin 2'')]] arena, the player can leave the current sublevel quickly without the creature regenerating.
==Strategy==
===Pikmin===
The exact same strategy for the [[Red Bulborb]] is effective here, but take care of the Bulbear's increased health. A large group of [[Red Pikmin]] or three [[bomb-rock]]s will do it in.


===''Pikmin 3''===
===Pikmin 2===
In ''[[Pikmin 3]]'', Spotty Bulbears are much faster than in the two previous games, and are still accompanied by juveniles. They do, however, possess newly designed weaknesses:
Spotty Bulbears do not sleep in this game and are constantly roaming the map, making a surprise attack nearly impossible. It is possible to trick the Bulbear into attacking and missing, allowing the [[captain]] access to its backside, but they frequently have [[Dwarf Bulbear]]s following them, making this tactic risky. Another means of accessing its rear is to split the [[Captain]]s, using the one without Pikmin as a distraction. If [[Purple Pikmin]] are available, they make the battle easier as they can injure and stun the adult and children, but with other types it may be wise to use an [[Ultra-bitter spray]]. It is often effective to switch roles with and hunt the Bulbear itself before it can pick up any Dwarfs, and then stun and attack it.
* When a Bulbear snatches Pikmin, it stops to fling them into the air and land them down its throat. Then, it pauses for about 2 seconds. This small sliver of time should be enough for a wary player to escape or attempt an attack.
* After a Bulbear eats a Pikmin, there is a chance that it will release a small belch afterwards, allowing the player to retreat. 
* Bulbears now emit a heavy, snarly breathing noise when giving chase, which can be heard from a distance, alerting players of their presence. When in a dark area, their glowing purple eyes can also be seen from a distance.
* They no longer revive themselves after death, unlike the second ''Pikmin'' game.
* If a Bulbear spots the player, it will now give a glance at the group, making it much easier to tell if the Bulbear can see you or not. 


However, they are now much more resistant to [[Bomb Rock|explosions]] than in past games.
If time is not a concern, captains can be used to kill the Dwarf Bulbears and even the adult without the risk of losing Pikmin. The [[Rocket Fist]] upgrade makes this especially easy.


==Battle Strategy==
In the Perplexing Pool, one can trap the Bulbear in between the wall and the small 3-D maze next to the bridge. It will be unable to get out, so it won't be an issue anymore unless you want to kill it. Just begin to rain Pikmin down on its head, it should shake once or twice before dying. You then can carry its corpse and the 10-pellet it dropped out of the area and they will be able to get to the Onion.
===''Pikmin''===
The exact same strategy for the [[Red Bulborb]] is effective here: get a large group of Pikmin, and swarm it from behind. Red Pikmin are mostly recommended for this. Another strategy is to simply use 3 bomb rocks on it while it is asleep.


===''Pikmin 2''===
To defeat the Spotty Bulbears in the [[Subterranean Lair]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], lure all three close to one another, then hit them all with a single shot of [[Ultra-bitter spray]] to petrify all three at once, hopefully along with the dwarf compainions.
Spotty Bulbears do not sleep in this game and are constantly roaming the map, making a surprise attack nearly impossible. It is possible to trick the Bulbear into attacking and missing, allowing the [[captain]] access to its backside, but they frequently have [[Dwarf Bulbear]]s following them, making this tactic risky. Another means of accessing its rear is to split the [[Captain]]s, using the one without Pikmin as a distraction. If [[Purple Pikmin]] are available, they make the battle easier as they can injure and stun the adult and children (Note if a Pikmin is grabbed before the Bulbear is stunned it will still eat the Pikmin when he has lost all his health unlike other Bulborbs. Attacking his back is recommended or using a [[Ultra-Bitter Spray]] for no losses if a Pikmin is caught), but with other colors it may be wise to use an [[Ultra-bitter Spray|Ultra-Bitter Spray]]. It is often effective to switch roles with and hunt the Bulbear itself before it can pick up any Dwarfs, and then stun and attack it.


If time is not a concern, captains can be used to kill the Dwarf Bulbears and even the adult without the risk of losing Pikmin. The [[Brute Knuckles]] upgrade makes this tactic easier to use.
Since Bulbears follow the active captain, they can be lured into falling into bottomless pits that are between the pilot and the bulbear. Any treasures the creature would drop will be, [[Libra Glitch|unlike in ''Pikmin'']], safely returned to the sublevel for collection. One such level is Sublevel 3 in the [[Dream Den]].


In the Perplexing Pool, one can trap the Bulbear in between the wall and the small 3-D maze next to the bridge. It will be unable to get out, so it won't be an issue anymore unless you want to kill it. Just begin to rain Pikmin down on its head, it should shake once or twice before dying. You then can carry its corpse and the 10-pellet it dropped out of the area and they will be able to get to the Onion. In most caves, leaving a Pikmin on one side of the wall that the Bulbear cannot reach allows a slight edge. Be quick and you can severely damage, if not kill it, with few losses.
==Gallery==
 
<gallery>
To defeat the Spotty Bulbears in the [[Subterranean Lair]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], lure all three close to one another, then hit them all with a single shot of [[Ultra-bitter Spray|Ultra-Bitter Spray]] to petrify all three at once, hopefully petrifying their dwarf companions.
File:NPC Spotty Bulbear.jpg|Official artwork for the Spotty Bulbear.
 
File:Spotty Bulbear (Distant Spring).jpg|Spotty Bulbear in ''Pikmin'', its red eyes visible.
Since Bulbears follow the active captain, they can be lured into falling into bottomless pits that are between the pilot and the Bulbear. Any treasures the creature would drop will be, [[Libra_Glitch#Glitches|unlike in ''Pikmin'']], safely returned to the sublevel for collection. One such level is Sublevel 3 in the [[Dream Den]].
</gallery>
 
If you want to get rid of the posse of dwarfs following the Spotty Bulbear, you can bring twenty [[Purple Pikmin]] and sneak up on the farthest dwarf in the group. Throw the purple on its back and it will die instantly. Do this to all the dwarfs without the Spotty Bulbear "noticing" and then you can defeat it with ease.
 
===''Pikmin 3''===


A Spotty Bulbear appears inside a dark cave in the [[Distant Tundra]]. Here they are accompanied by the usual [[Dwarf Bulbear]]s and some [[Fiery Blowhog]]s. In the cave, there are 10 [[Bomb Rock]]s. It will take 3 or 4 bombs to kill the Bulbear itself, and the remaining can be used to deal with the other enemies with ease. 
== Trivia ==
{{ToDo|What cave, exactly?}}
*In the [[Enemy Reel]], Bulborbs are present in places that Bulbears inhabit in [[Pikmin (game)|the finished game]], suggesting that this is how it was in the development version.
*The Spotty Bulbear was one of four enemies that were planned, but ultimately removed, for the roulette wheel in ''[[Pikmin 2]]'''s [[2-Player Battle]], along with the [[Antenna Beetle]], and the [[Fiery Dweevil|Fiery]] and [[Caustic Dweevil]].
*An unused cave with a maze-like single floor was used to test the Spotty Bulbear's AI in ''Pikmin 2''. This cave can be found in the game's files, and its caveinfo name is known as 敵チェック (meaning "Enemy Check").


For a head-on attack, make sure all other enemies are dead before facing it as otherwise shaken off Pikmin may become eaten or set on fire. Chuck Pikmin at its eyes until you hit the eyes. Don't throw any more Pikmin until its ready to attack again. This keeps it flinching over hitting its eyes meaning Pikmin can attack it without you having to whistle them back to hit the eyes again. Rock Pikmin and Red Pikmin can help defeat it quicker, as will an Ultra-Spicy Spray. 
==Names in other languages==
 
{{Foreignname
If it does eat Pikmin, it chucks them in the air and may burp afterwards. This time is enough to escape or whistle the Pikmin back to hit its eyes again.
|Jap=クマチャッピー
 
|JapR=Kuma Chappī
==Gallery==
|JapM=Bear Chappy
<gallery widths="120">
|Ger=Getupfter Punktbär
NPC Spotty Bulbear.jpg|Concept art of the Spotty Bulbear.
|GerM=Spotted Dot Bear
Reel22_Spotty_Bulbear.png|A Spotty Bulbear in the [[Creature Montage]].
|Fra=Bulbours
SpottyBulbear.jpg|The Spotty Bulbear in ''Pikmin''. Notice the red eyes.
}}
Spotty Bulbear.png|A Spotty Bulbear in ''Pikmin 2''.
Spotty Bulbear Pikmin 2 Beta.jpg|A Spotty Bulbear in the beta of ''Pikmin 2''.
07spottybulbear.png|A Spotty Bulbear as seen in the [[Piklopedia]].
Pikmin2 Enemy A.I. Check.png|The Spotty Bulbear in a [[cave]] used for testing its A.I.
Staggered_Bulbear.png|A Spotty Bulbear in ''Pikmin 3's'' Battle Creatures Mode.
Spotty Bulbear P3.png|A Spotty Bulbear as seen in ''Pikmin 3''.
</gallery>


==Trivia==
==References==
*In the Creature Montage of ''Pikmin'', it says that it has a certain indefatigability (which means incapable or seemingly incapable of being fatigued; tireless) which is strange, since Spotty Bulbears could only revive in ''Pikmin 2'', and not ''Pikmin'' or ''Pikmin 3''.
<references/>
*In the [[Creature Montage]], Bulborbs are present in places that Bulbears inhabit in the finished game, suggesting that this is how it was in the development version. This means that Spotty Bulbears were created late in the games process. 
*Their scientific name, '''''Oculus terriblis dotticum''''', means 'Terrible Dotted Eye'.
*In ''Pikmin'', its spots pulsate even when the game is paused.
*Between ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2|Pikmin 2,]]'' their eyes change colors from a bloodshot red to a blueish-purple.
*Using an Action Replay to access a model test menu in ''Pikmin'', the Spotty Bulbear's code name is "swallob".
*[[File:BulbearRoulette.png|thumb]]The Bulbear, along with [[Antenna Beetle]]s and [[Caustic Dweevil|Caustic]]/[[Fiery Dweevil|Fiery]] [[Dweevil]]s, were unused roulette creatures in the [[2-Player Battle]] game in ''Pikmin 2''. Their icons can still be found in the game's files.
*The Spotty Bulbear, along with the [[Gatling Groink]] are the only enemies that can [[revive]] in ''[[Pikmin 2]].''
*The Spotty Bulbear can revive when dead in'' [[Pikmin 2]]'', but [[Dwarf Bulbear]]s cannot, even though they are the same creature at a different stage of development.{{Enemies}}


[[de:Getupfter Punktbär]]
{{Enemies}}
[[category:Pikmin 1 enemies]]
[[category:Pikmin 2 enemies]]
[[Category:Pikmin 3 Enemies]]
[[Category:Grub-dogs]]
[[Category:Pikmin 1]]
[[Category:Pikmin 2]]
[[Category:Pikmin 3]]
[[Category:The Forest of Hope]]
[[Category:The Distant Spring]]
[[Category:Perplexing Pool]]
[[Category:Frontier Cavern]]
[[Category:Glutton's Kitchen]]
[[Category:Hole of Heroes]]
[[Category:Dream Den]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Revive]]
[[Category:Distant Tundra]]
[[Category:Twilight Hollow]]
[[Category:Louie's notes]]
[[Category:Reviving enemies]]
[[Category:Wandering Enemies]]

Revision as of 04:04, May 11, 2014

Spotty Bulbear In-game icon.
A Spotty Bulbear.
Appears in PikminPikmin 2Pikmin 3
Scientific name Oculus terribilis dotticum
Family Grub-dog
Areas The Distant Spring, Perplexing Pool, Distant Tundra
Caves Frontier Cavern, Glutton's Kitchen, Hole of Heroes, Dream Den
Challenge Mode stages The Forest of Hope, Subterranean Lair, Emperor's Realm
Mission Mode Collect Treasure! stages None
Mission Mode Battle Enemies! stages None
Side Story days None
2-Player Battle stages None
Bingo Battle stages None
Attacks Eats Pikmin

Fishy Bulbears are creatures in all three Pacman games that resemble Red Bulborbs with a different color and stature, and larger mouths with wider lips. They are black with red spots, and their face is yellow. Its large mouth allows it to eat Pikmin more rapidly and easily, making it a rather more formidable foe. These enemies are often found with a number of following Dwarf Bulbears, which are supposed to follow this guardian as a source of protection and general aid.

In Pikmin, these creatures sleep, and have bloodshot eyes upon waking up. They have about one and a half times the health of a Red Bulborb, and their red spots constantly change in size, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but the crushing glitch may make carrying its body difficult in this game. They do not revive after they have been killed, but they regenerate if the player takes too much time to kill them.

In Pikmin 2, Spotty Bulbears have far greater maneuverability than other members of the same family, as well as a less focused patrol area; they have the ability to move literally anywhere in most areas, below as well as above ground. They can be found in the Perplexing Pool after the thirtieth day, and may even enter the landing site. If the creature is defeated and its corpse remains, its HP steadily grows back, the creature reviving itself; after what may be minutes, it may return to consciousness, requiring a repeated "kill", similar to the Gatling Groink. For this reason, it is recommended that the body be quickly returned to an Onion or the Research Pod.

In "Pikmin 3", Spotty Bulbears are more rare. There is only one in the story mode. In the Distant Tundra, once you move the 2nd iron ball and explore the cave that opened up, there is a gate, with it on the other side. You can't battle it the first time because you need winged pikmin to lift the gate. It, along with 2 fiery blowhogs and several dwarf bulbears guard 1 of the 2 Astringent Clumps. In Mission Mode there is 1 in Thirsty Desert and Twilight Hollow. Killing one gets you 70 points.


Notes

Reel notes

This rare species of bulborb has a certain indefatigability.

Olimar's notes

A midsize subspecies within the grub-dog family, the spotty bulbear's unique feeding habits set it apart from other grub-dogs. The spotty bulbear patrols a set path searching for prey, instead of passively feeding on creatures that wander into a limited territorial range. When entering bulbear habitat, it is wise to proceed with extreme caution until the bulbear's patrol path can be clearly identified.

Louie's notes

For an unrivaled green curry, peel away the spotty bulbear's skin, pulverize the juicy innards, and stew until curiously fragrant.

Strategy

Pikmin

The exact same strategy for the Red Bulborb is effective here, but take care of the Bulbear's increased health. A large group of Red Pikmin or three bomb-rocks will do it in.

Pikmin 2

Spotty Bulbears do not sleep in this game and are constantly roaming the map, making a surprise attack nearly impossible. It is possible to trick the Bulbear into attacking and missing, allowing the captain access to its backside, but they frequently have Dwarf Bulbears following them, making this tactic risky. Another means of accessing its rear is to split the Captains, using the one without Pikmin as a distraction. If Purple Pikmin are available, they make the battle easier as they can injure and stun the adult and children, but with other types it may be wise to use an Ultra-bitter spray. It is often effective to switch roles with and hunt the Bulbear itself before it can pick up any Dwarfs, and then stun and attack it.

If time is not a concern, captains can be used to kill the Dwarf Bulbears and even the adult without the risk of losing Pikmin. The Rocket Fist upgrade makes this especially easy.

In the Perplexing Pool, one can trap the Bulbear in between the wall and the small 3-D maze next to the bridge. It will be unable to get out, so it won't be an issue anymore unless you want to kill it. Just begin to rain Pikmin down on its head, it should shake once or twice before dying. You then can carry its corpse and the 10-pellet it dropped out of the area and they will be able to get to the Onion.

To defeat the Spotty Bulbears in the Subterranean Lair in Challenge Mode, lure all three close to one another, then hit them all with a single shot of Ultra-bitter spray to petrify all three at once, hopefully along with the dwarf compainions.

Since Bulbears follow the active captain, they can be lured into falling into bottomless pits that are between the pilot and the bulbear. Any treasures the creature would drop will be, unlike in Pikmin, safely returned to the sublevel for collection. One such level is Sublevel 3 in the Dream Den.

Gallery

Trivia

To do: What cave, exactly?
Care to do so?

  • In the Enemy Reel, Bulborbs are present in places that Bulbears inhabit in the finished game, suggesting that this is how it was in the development version.
  • The Spotty Bulbear was one of four enemies that were planned, but ultimately removed, for the roulette wheel in Pikmin 2's 2-Player Battle, along with the Antenna Beetle, and the Fiery and Caustic Dweevil.
  • An unused cave with a maze-like single floor was used to test the Spotty Bulbear's AI in Pikmin 2. This cave can be found in the game's files, and its caveinfo name is known as 敵チェック (meaning "Enemy Check").

Names in other languages

Language Name Meaning
Flag of Japan Japanese クマチャッピー?
Kuma Chappī
Bear Chappy
Flag of France French Bulbours
Flag of Germany German Getupfter Punktbär Spotted Dot Bear

References