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Iridescent Glint Beetle: Difference between revisions

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(Added technical data.)
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{{p2 enemy technical
{{p2 enemy technical
|name = wealthy
|name = wealthy
|s000 = 0.5
|s001 = 0.5
|s002 = 0.25
|s003 = 0.15
|s004 = 0.3
|fp00 = 1200
|fp00 = 1200
|fp01 = 15
|fp01 = 15

Revision as of 18:53, July 15, 2014

Iridescent Glint Beetle In-game icon.
File:21iridescentglintbeetle.png
Appears in Pikmin 2
Scientific name Pilli auricus
Family Glint Beetle
Areas Awakening Wood
Caves Frontier Cavern, Bulblax Kingdom, Submerged Castle, Hole of Heroes, Dream Den
Challenge Mode stages Novice Training, Secret Testing Range
2-Player Battle stages None
Attacks None

The Iridescent Glint Beetle is an enemy in Pikmin 2. They resemble golden, sparkling Iridescent Flint Beetles. The majority of these creatures are found underground, with only two appearances above ground, both in the Awakening Wood. One is inside the pot to the right of the Figworts near the end of the constructable bridge, and the other is on the raised area near the entrance to Snagret Hole, to the left of the cave in a corner just before the ledge.

This bug, when on land, drops three random-colored 5-pellets, and then two doses of ultra-spicy spray when hit with a Pikmin. Underground, the pellets are swapped for three doses of nectar. If the ultra-spicy spray has not been unlocked yet, it just drops more nectar (three doses) in place of the sprays. Some of the Glint Beetles that are underground drop treasure instead, and the Beetles in Challenge Mode always drop a Lustrous Element. Just like the Iridescent Flint Beetle, if it's attacked whilst petrified, it will shatter instantly, leaving nothing behind. It can also be chased off cliffs in some caves.

In comparison to the Flint Beetle, it stays above ground for less time, but, on average, stands still for slightly longer every time it stops moving.

File:Iridescentglintbeetle.jpg
Artwork of the Glint Beetle.

Notes

Olimar's notes

This variety of beetle consumes subterranean minerals. Due to the fact that it rarely emerges above ground, sightings of this particular species are extremely rare. While minerals are this beast's primary source of food, the beetle itself does not have the ability to digest these minerals. Instead, metabacteria living inside the beetle's stomach chemically break down the minerals. The resulting purified metal is discharged, but rare metals such as gold and platinum crystallize onto the iridescent glint beetle's shell, resulting in the beautiful laminated shimmer.

Louie's notes

This precious treat is exceptionally rare. I could sell it back at home for a fortune! Then, I could use the cash to upgrade my kitchen, buy galactic-class ingredients, and even star in my own cooking show... The Insect Gourmet!

Killing Strategy

While the Glint Beetle cannot be killed without a spray, it can have certain items knocked out of it. The creature can only be attacked with Pikmin, as Captains have no way of damaging this creature. Pikmin must be thrown at the Beetle's shell to flip it, knocking out useful items. The Iridescent Flint Beetle is damaged in the same way.

Technical information

Pikmin 2 technical information (?)
Internal name wealthy
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.15
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 1200
fp01 マップとの当り Unknown (related to slopes) 15
fp02 ダメージスケールXZ Horizontal damage scale 0
fp03 ダメージスケールY Vertical damage scale 0
fp04 ダメージフレーム Damage scale duration 0
fp05 質量 Unknown (weight?) 0.01
fp06 速度 Move speed 200
fp08 回転速度率 Rotation acceleration 0.4
fp09 テリトリー Territory radius 1
fp10 ホーム範囲 "Home" radius 1
fp11 プライベート距離 "Private" radius 0
fp12 視界距離 Sight radius 50
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 0
fp15 探索角度 Unknown (exploration angle?) 0
fp16 振り払い率 Successful shake rate 0
fp17 振り払い力 Shake knockback 0
fp18 振り払いダメージ Shake damage 0
fp19 振り払い範囲 Shake range 0
fp20 攻撃可能範囲 Unknown (shock attack max range?) 0
fp21 攻撃可能角度 Unknown (shock attack max angle?) 0
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 0
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 0
fp24 攻撃力 Attack damage 0
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 0
fp27 ライフの高さ HP wheel height 50
fp28 回転最大速度 Rotation speed 360
fp29 警戒時間 Unknown (warning time?) 0
fp30 警戒ライフ Unknown 0
fp31 ライフ回復率 Regeneration rate 0.00001
fp32 LOD半径 Off-camera radius 50
fp33 マップとのあたりポリゴンの選定 Collision processing radius 30
fp34 ピクミンとのあたり Pikmin damage radius 15
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0.3 (30%)
fp38 地震気絶時間 Purple Pikmin stun time 5
ip01 振り払い打撃A Shake mode 1 – hit count 0
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 0
ip03 振り払い打撃B Shake mode 2 – hit count 0
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 0
ip05 振り払い打撃C Shake mode 3 – hit count 0
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 0
ip07 振り払い打撃D Shake mode 4 – hit count 0
Specific properties
ID Japanese comment Property Value
fp01 出現時間(Min) Min time spent out of the ground 10
fp02 出現時間(Max) Max time spent out of the ground 20
fp10 移動時間(Min) Min time spent walking 0.3
fp11 移動時間(Max) Max time spent walking 0.7
fp20 停止時間(Min) Min time spent stopped 1
fp21 停止時間(Max) Max time spent stopped 2
fp30 向き変え角度 Max angle change between walks 90
fp40 スケール Scale 0.7