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Bulbmin: Difference between revisions

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(Well, duh. They're smaller. Am I missing something, or is this 'trivia' completely unnecessary?)
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{{Infobox enemy
{{Infobox enemy
|pikmin2    = y
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|image     = Bulbmin and young.jpg
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|size       = 270px
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|underground= [[Frontier Cavern]], [[Submerged Castle]], [[Hole of Heroes]]
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|challenge= [[Green Hole]], [[Hidden Garden]]
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|attacks    = Eats Pikmin
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|name      = Parasiticus pikminicus
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|family    = Pikmin
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|height     = 50
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|value      = 3
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|weight    = 7
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||image = Bulbmin and young.jpg
|size = 270px
|pikmin2 = Appears in Pikmin 2
|technical = Unknown
|name = Parasiticus Pikminicus
|family = Pikmin
|areas = None
|underground = [[Frontier Cavern]], [[Hole of Heroes]], [[Submerged Castle]]
|challenge = Green Hole
|weight = 7 Pikmin
|height = 50
|max_pikmin = 14
|max_pikmin = 14
|vitality  = 300
|value = 3
}}
|attacks = Eats Pikmin
|vitality = 300}}Bulbmin are a parasitic species of [[Pikmin]] that have infected a [[Bulborb]] and taken control of it. It is hinted by Olimar that it can take on other hosts as well. They can be found wandering the floors of certain caves and behave much like the [[Spotty Bulbear]], patrolling an established path in {{Infobox pikmin
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||name = Bulbmin (Juvenile)
|image =   Bulbmin group.jpg
|resistance = All Hazards
|strength = Below Average
|mobility = Average
|throw = Average
|carry = 1
|height = 15|size = 270px}}search of food, and can be dealt with similarly by using [[sprays]] or [[Purple Pikmin]]. Bulbmin are rare, they only appear in 3 caves in the game, the [[Frontier Cavern]], the [[Hole of Heroes]], and the [[Submerged Castle]]. Mature Bulbmin, acting as a [[Captain]], can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm. They have average capabilities in terms of mobility, and are immune to all [[hazards]] (fire, water, electricity, and poison), excluding explosions, being crushed, and being eaten. However, they are the weakest Pikmin, meaning they deal the least amount of damage when fighting. As beneficial as their abilities may seem, they cannot leave the caves with their mother, and will not count towards the overall Pikmin count. This makes them ideal for use in [[Candypop Bud]]s.


{{Infobox pikmin
The only way that Bulbmin can be killed if they are not under a captain's command - that is, before ever being whistled - is if a Cannon Beetle flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack, explosion, or other sufficient force.
|name      = Bulbmin (Juvenile)
|image      = Bulbmin group.jpg
|size      = 270px
|resistance = All Hazards (except explosions)
|height    = 15
|strength  = Average (10)
|mobility  = Average
|throw      = Average
|carry      = 1
}}
'''Bulbmin''' are a parasitic species of [[Pikmin family|Pikmin]] that have infected a [[Bulborb]] and taken control of it. They can be found wandering the floors of certain [[cave]]s and behave much like the [[Spotty Bulbear]], patrolling an established path in search of food, and can be dealt with similarly by using [[spray]]s or [[Purple Pikmin]]. The cave with the greatest number of Bulbmin is the [[Submerged Castle]].  


Mature Bulbmin, acting as a [[Leader|Captain]], can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm.
==Killing Strategy==
{{subjective}}
To ensure a low Pikmin loss, if not zero, wait until it approaches the active Captain, then throw Pikmin rapidly on top of the beast, further to the back than the front. If done correctly and with good aim, it should shake them off and turn around slowly; it has been distracted, leaving a large time gap in which to swarm it. Do it, then, and it should die before any of the Pikmin it manages to swallow do. Also if it is attacked by other bulbmin it will hesitate slightly before attacking allowing more time to deal damage.


They have average capabilities in terms of mobility and strength, but are immune to all hazards (fire, water, electricity, and poison), excluding explosions. As beneficial as their abilities may seem, they cannot leave the caves with Olimar, and will not count towards the ''overall'' Pikmin count. This makes them ideal for use in [[Candypop Bud]]s.
As extra precautions or for an easier fight, use Purple Pikmin or an [[Ultra-bitter Spray]] if it captures any Pikmin.


The only way that Bulbmin can be killed if they are '''not''' under a captain's command - that is, before ever being whistled - is if a [[Lithopod|Cannon Beetle]] or [[Waterwraith]] flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack or explosion or other sufficient force.
==Captains==
Approach the Bulbmin like a roaming Bulbear, attacking it from behind and avoiding its bite. Although its health is significantly lower than a Bulbear's, it can still take a substantial amount of time to kill without the [[Rocket Fist]] powerup.


There is some debate over what Bulbmin inside Bulborbs actually look like. Some argue that since they appear as green dots on the map, and since their leaves glow green when idle, that they themselves are green. Others suggest that Bulbmin are orange given the color of the tip of their stem, as well as the color of the conical aiming cursor when a Bulbmin is in hand and the color of the trail they produce when thrown.
==Trivia==
{{Notes|olimar=y|louie=y|ship=y}}


==Strategy==
*The only place where Bulbmin can be buried (and the only place where one can observe Bulbmin with buds) is the Frontier Cavern, on sublevels 4 and 5. [[Swooping Snitchbug]]s can plant them in the ground on sublevel 4, and they can be planted by [[Mamuta]]s on sublevel 5.
===Pikmin===
To ensure a low Pikmin loss, if not [[zero-death run|zero]], wait until it approaches the active Captain, then throw Pikmin rapidly on top of the beast, further to the back than the front. If done correctly and with good aim, it should shake them off and turn around slowly: it has been distracted, leaving a large time gap in which to swarm it. Do it, then, and it should die before any of the Pikmin it manages to swallow do. Also if it is attacked by other bulbmin it will hesitate slightly before attacking allowing more time to deal damage.


As extra precautions or for an easier fight, use [[Purple Pikmin]] or an [[Ultra-Bitter Spray]] if it captures any Pikmin.
*Although immune to poison, the adult Bulbmin will take a fair amount of damage if having consumed a White Pikmin.


===Captains===
*Only adult Bulbmin will attack the player; the young will do nothing but follow the parent until it is defeated.
Approach the Bulbmin like a roaming Bulbear, attacking it from behind and avoiding its bite. Although its health is significantly lower than a Bulbear's, it can still take a substantial amount of time to kill without the [[Rocket Fist]] powerup.
 
*Unlike Blue Pikmin, Bulbmin do not rescue drowning Pikmin.
 
*Bulbmin are one of two pikmin that can be enemies, the other being [[Puffmin]].
 
*Strangely, it seems that the only bulborb that the Bulbmin tends to take hostage, in is the [[Red Bulborb]], as proven by the fact that despite the cold weather and the [[Hairy Bulborbs]] you only see Bulbmin in the form of Red Bulborbs.
 
*The Bulbmin is one of two enemies in which juveniles follow the adult, the other being the [[Spotty Bulbear]].
 
*Its scientific name,''' Parasiticus Pikminicus''', means 'Parasite Pikmin'.
 
*Bulbmin have a green glow when idle/buried. However, when throwing one, it turns the arrow above the cursor orange.
 
*Strangely enough, the young bulbmin do not die when caught in an explosion while under the control of the mature bulbmin. However, when under olimars control, they can die by explosions. This is a rather more of a useful tip since the mature bulbmin can die from it, and the young will remain fine.
 
*Juvenille Bulbmin ghosts appear as enemy ghosts not pikmin ghosts


==Trivia==
*The only place where Bulbmin can be buried (and the only place where one can observe Bulbmin with buds) is the [[Frontier Cavern]], on sublevels 4 and 5. [[Swooping Snitchbug]]s can plant them in the ground on sublevel 4, and they can be planted by [[Mamuta]]s on sublevel 5.
*Although immune to poison, the adult Bulbmin will take a fair amount of damage if having eaten a White Pikmin.
*Only adult Bulbmin will attack the player; the young will do nothing but follow the parent until it is defeated.
*Bulbmin, along with [[Mushroom Pikmin]], are the only Pikmin that did not appear in ''[[Super Smash Bros. Brawl]]''.
==Gallery==
==Gallery==
<gallery>
<gallery>
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Image:Bulbmin2.jpg|Artwork of a juvenille Bulbmin
Image:Bulbmin2.jpg|Artwork of a juvenille Bulbmin
Image:Bulbredpet.jpg|Artwork of a Bulbmin and a Red Pikmin
Image:Bulbredpet.jpg|Artwork of a Bulbmin and a Red Pikmin
File:118.jpg|Another concept art featuring a mature Bulbmin and 3 juveniles.
118.jpg|Another concept art featuring a mature Bulbmin and 3 juveniles.
File:119.jpg|Bulbmin in Sublevel 3 of the Submerged Castle.
119.jpg|Bulbmin in Sublevel 3 of the Submerged Castle.
File:12bulbmin.png|Bulbmin in the Piklopedia.
12bulbmin.png|Bulbmin in the Piklopedia.
</gallery>
</gallery>
{{featured|3rd December 2008|26th January 2009}}
{{featured|3rd December 2008|26th January 2009}}
[[de:Punktmin]]


{{Pikmin}}
{{Pikmin}}
{{Enemies}}
{{Enemies}}
 
[[Category:Pikmin 2 enemies]]
[[de:Punktmin]]
[[Category:Frontier Cavern]]
[[Category:Hole of Heroes]]
[[Category:Submerged Castle]]

Revision as of 17:37, August 26, 2012

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#REDIRECT Template:Clean

Bulbmin
A large Bulbmin surrounded by its young.
Appears in Pikmin 2
Scientific name Parasiticus Pikminicus
Family Pikmin
Areas None
Caves Frontier Cavern, Hole of Heroes, Submerged Castle
Challenge Mode stages Green Hole
2-Player Battle stages None
Attacks Eats Pikmin

Bulbmin are a parasitic species of Pikmin that have infected a Bulborb and taken control of it. It is hinted by Olimar that it can take on other hosts as well. They can be found wandering the floors of certain caves and behave much like the Spotty Bulbear, patrolling an established path in

Bulbmin (Juvenile)
Bulbmin group.jpg
Resistance All Hazards
Attack strength Below Average
Mobility Average
Throw Average
Digging speed Unknown
Carrying capacity 1

search of food, and can be dealt with similarly by using sprays or Purple Pikmin. Bulbmin are rare, they only appear in 3 caves in the game, the Frontier Cavern, the Hole of Heroes, and the Submerged Castle. Mature Bulbmin, acting as a Captain, can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm. They have average capabilities in terms of mobility, and are immune to all hazards (fire, water, electricity, and poison), excluding explosions, being crushed, and being eaten. However, they are the weakest Pikmin, meaning they deal the least amount of damage when fighting. As beneficial as their abilities may seem, they cannot leave the caves with their mother, and will not count towards the overall Pikmin count. This makes them ideal for use in Candypop Buds.

The only way that Bulbmin can be killed if they are not under a captain's command - that is, before ever being whistled - is if a Cannon Beetle flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack, explosion, or other sufficient force.

Killing Strategy

Template:Subjective To ensure a low Pikmin loss, if not zero, wait until it approaches the active Captain, then throw Pikmin rapidly on top of the beast, further to the back than the front. If done correctly and with good aim, it should shake them off and turn around slowly; it has been distracted, leaving a large time gap in which to swarm it. Do it, then, and it should die before any of the Pikmin it manages to swallow do. Also if it is attacked by other bulbmin it will hesitate slightly before attacking allowing more time to deal damage.

As extra precautions or for an easier fight, use Purple Pikmin or an Ultra-bitter Spray if it captures any Pikmin.

Captains

Approach the Bulbmin like a roaming Bulbear, attacking it from behind and avoiding its bite. Although its health is significantly lower than a Bulbear's, it can still take a substantial amount of time to kill without the Rocket Fist powerup.

Trivia

  • The only place where Bulbmin can be buried (and the only place where one can observe Bulbmin with buds) is the Frontier Cavern, on sublevels 4 and 5. Swooping Snitchbugs can plant them in the ground on sublevel 4, and they can be planted by Mamutas on sublevel 5.
  • Although immune to poison, the adult Bulbmin will take a fair amount of damage if having consumed a White Pikmin.
  • Only adult Bulbmin will attack the player; the young will do nothing but follow the parent until it is defeated.
  • Unlike Blue Pikmin, Bulbmin do not rescue drowning Pikmin.
  • Bulbmin are one of two pikmin that can be enemies, the other being Puffmin.
  • Strangely, it seems that the only bulborb that the Bulbmin tends to take hostage, in is the Red Bulborb, as proven by the fact that despite the cold weather and the Hairy Bulborbs you only see Bulbmin in the form of Red Bulborbs.
  • The Bulbmin is one of two enemies in which juveniles follow the adult, the other being the Spotty Bulbear.
  • Its scientific name, Parasiticus Pikminicus, means 'Parasite Pikmin'.
  • Bulbmin have a green glow when idle/buried. However, when throwing one, it turns the arrow above the cursor orange.
  • Strangely enough, the young bulbmin do not die when caught in an explosion while under the control of the mature bulbmin. However, when under olimars control, they can die by explosions. This is a rather more of a useful tip since the mature bulbmin can die from it, and the young will remain fine.
  • Juvenille Bulbmin ghosts appear as enemy ghosts not pikmin ghosts

Gallery

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from 3rd December 2008 to 26th January 2009.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

de:Punktmin